Upset-Helicopter

Simulator Design Engineering

Vectioneer offers specialized expertise in the Design of Simulation Systems. Simulators are generally used in Training Systems (e.g. Pilot training), Research and Test Systems (e.g. Medical Research Systems or Shaker-tables) or Entertainment Systems (e.g. Interactive Games or ’4D’ cinemas).

Simulators can be used for ‘Human in the Loop’ or for ‘Hardware in the Loop’ operation. In both cases the simulator tries to recreate the environment which is relevant to the subject and the purpose of the simulator. This means that the requirements of a simulator differ from application to application and require careful selection of the components. Vectioneer can provide detailed knowledge on the required subsystems without ever losing attention for the higher level objective.

Designing a simulator requires by definition a multidisciplinary approach since different technologies are brought together to model and represent the simulated environment. The components for a simulator are chosen specifically for the simulator’s purpose.

Technologies that are used in simulation:

  • Dynamics Modeling
  • Hard-Real-Time Computing
  • Systems Engineering
  • Signal Processing
  • Visual Systems (Projections systems, Image generation, Computer Graphics)
  • Sound Systems
  • Motion Systems (Drive and Control, Safety Systems)
  • Motion Cueing Algorithms
  • Human Machine Interfaces (Instructor Stations)
  • Safety Systems
  • System Tuning
  • Validation and Qualification (e.g. FAA approval of a flight simulator)
  • Maintenance and Life-Cycle Management

Let Vectioneer help you take the right decisions and make your simulator project a success.
For more information, please send us a message through our contact sheet.

[catlist name="PAGE+Control Systems"]