Author Archive

Another preview of our super-fast Web-Based Real-Time plotting tool

Here is another view of our super fast Web-Based Real-Time plotting tool.
This demo shows access to our 3000+ parameters in our controller. The parameters in the real-time database are updated at 1kHz and can be visualized in the browser at that rate! The plot is created using SVG. We can easily plot 20 signals in the same plot and still provide smooth plotting.

Next we will implement additional features such as plotting arrays, zooming, xy-plots and rendering to pdf. Keep you posted.

Vectioneer Web-based high-speed plot tool test. from Vectioneer on Vimeo.

Preview of our super-fast Robot Web-based GUI Toolkit

Last year Vectioneer developed and deployed a brand-new control framework for a high-performance robotic system. The user interface for this project was developed in Python 3.0 using pyside. This was great for getting results fast (within our customer’s deadline) and end up with a usable Touch-screen User Interface. However, this was just the first step…

Now we are implementing the first round of major feature improvements. One of which is to move to a High-Performance Web-based GUI, that allows to connect to the control system from any device. We are using the latest communication technologies to update data in the browser at blazing fast speeds to be able to view control system data in real-time. Below you will find a quick preview of what we are working on.

Vectioneer Web-based Control System GUI Widgets – test from Vectioneer on Vimeo.


Meet our new product: Control Loading System Linkage for a Helicopter Flight Simulator

We have recently developed, maufactured and delivered Control Loading System (CLS) Linkages for use in a Helicopter Flight Simulator. The linkages have been designed to meet specific needs of the customer, to mimic the functionality and the looks of the original Helicopter Linkages. They are stiff and light-weight and designed for a maximum Push-Pull load of 4 kN.

Vectioneer Control Loading Linkage

Control Loading System Linkages in a Flight Simulator are used to link the Pilot Controls, like Sticks and Pedals to the Control Loading Actuators, that simulate the control forces generated by the Aircraft Dynamics. The mechanism in general is very complex with multiple push-pull rods interconnected through levers and cranks.

The linkages can be produced with any type of Metric, UN or exotic Threaded Connections, Male or Female, to interface to the original controls mechanisms.
The standard Linkages are produced from high-tensile strength aluminium, but optionally carbon-fiber tubing can be used to save even more weight. This is made possible due to the special glueing technique that we have developed and tested. We have used the testing facilities at our Campus location of the RWTH University in Aachen, Germany, to test the design and the manufacturing procedure. The maximum tensile strength actually could not been determined, because the bolts that we used to hook the rods into the test-bench yielded before any part of the linkage itself showed any sign of give. The test was stopped at a tensile force of 14 kN!

Testing the tensile strength of the linkage prototype

We will post more images of the Linkages soon, after they have been integrated into the Helicopter Flight Simulator by our customer.

If you would like to know more about Control Loading Linkages for your application, please contact us.

Motion Design Software

Sneak peek: our in-house developed Motion System Design Software

Vectioneer has developed a revolutionary intuitive design tool to design parallel mechanisms such as Hexapod or Crank Driven Motion Systems. The algorithms that provide the kinematic and dynamic modeling are written completely from scratch and are implemented in Python 3. The software allows to change designs very quickly and calculate system performance and component specifications on the fly. This way it is possible to show the effect of design changes in real-time.

Using this dedicated software the design process is much more efficient than using regular CAD packages to model and simulate the system in. We can provide our customers with a new motion design in mere hours, including a complete report of all the kinematic and dynamic requirements on the system components, such as maximum servo motor torques and velocities, average power consumption, worst case forces, maximum joint angles, motion enveloppe drawings, etc.

Although largely complete, the software is still under heavy development to add more features such as genetic algorithms to search for optimal mechanism solutions automatically.

For the user interface we use our favorite free software, Blender, which turned out to be perfect for the job. It provides a fast and stable platform and has an excellent interface to our own Python code. As an extra it can render amazingly realistic pictures and animations of our designs to impress our customers with.

The software is not for sale, but is used to design new custom motion systems for our customers.

Please contact us for more information.

Vectioneer’s home town


New office location

Vectioneer has moved into a new office building, centrally located in Maastricht, where we have plenty of room to expand our business.


Happy newyear!

Vectioneer wishes you a SPECTACULAR 2012!


Don’t miss TEDxMaastricht

As part of the organizing team of TEDxMaastricht Vectioneer contributes to this inspiring event.

TEDxMaastricht is a day-long event and experience that is all about inspiration. The theme for the event is “Nurses and Nerds”, which means that we try to bring together all possible angles to the Healthcare challanges of today. Not in the last place, the patient him/herself will need to be actively involved in the solution of his/her health issue and quality of life in general. The questions we are asking at TEDxMaastricht are “Why do we need to do this?”, “What needs to be done?”, “How do we do that?” and “Who will contribute to the solution?”.

To help us answer these questions we have invited some of the worlds best speakers and inspirationalists and we have invited our guests from different backgrounds. Check out the TEDxMaastricht website to apply for an invitation or view the live video.

Let yourself be inspired to inspire others!

Philippe Piatkiewitz

First Camera Motion Tracking experiments

Today I did a quick research of camera tracking techniques. I discovered that it still requires a lot of manual labor even with the help of some easy to use software like Voodoo and Blender. See the first experiments below.

The video is nice and jerky, which adds to the realism.

First Camera Tracking Experiment from Vectioneer on Vimeo.

The tricky part is getting the lighting correct, which means that you have to reconstruct the lighting environment, and the occlusion of your added objects when they move behind objects already in the video. This is done by adding 3D geometry that masks the render at specific spots.

Next I will research using OpenCV for the camera tracking part and I read there is also some experimental code in Blender already.

The first Vectioneer Press release

Today we published our first press release. You can download the PDF from our publications page.